It Takes Two is one of the few co-op games that has come out in recent years, and it is a lot of fun! One of the darker levels in this otherwise colorful game is called the tree. It can be quite tricky to get through on your first run through. One of the primary enemies in this section is the wasp, which can be difficult to deal with.

This difficulty isn’t because all of the wasps are bosses though they certainly can feel that way if you get caught off guard by them. No, it’s because of the sheer volume of wasps and the unique tactics that they tend to use in-game. These can throw off your otherwise normal progression — this guide shall help you navigate through them!

There are a few different types of wasps, so we’re gonna break them down into sections. In each section, we’re going to detail both their abilities and tactics, and their potential story relevance.

This may have minor spoilers! You have been warned!

Now, onto the wasps!

Wasp Swarm

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The wasp swarm is the standard form of this type of enemy. They can appear at first to be quite troublesome because of the sheer volume, but that’s not the biggest issue. The numbers of wasps don’t figure much into their tactics other than how they choose to arrange themselves. But this is where their primary attack comes from.

The standard wasp swarm can change its shape to fit its primary attack pattern. This pattern is to form itself into a giant hammer and attempt to slam itself onto you and your partner. This attack can be problematic if you get caught under it, but you can attempt to dodge it. So as you might imagine, your key tactic with this type of wasp is to dodge the hammer and whittle it down.

You can blast its numbers away until it is reduced to nothing. If you encounter more, it’s just wash, rinse, repeat! If this was the only type of swarm you encountered in the game, that would be easy! Sadly, though, other types will force you to change tactics to get around them.

Multiple Wasp Swarms

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Now comes your next greatest test – dealing with multiple wasp swarms! Now, these wasps don’t function all that differently from the regular wasp swarms except in one critical way: there are more of them. This will slightly change your strategy and how you fight them.

Things will be a little different from simply dodging out of the way and picking them off with your sap gun and rocket launcher. More swarms means more hammers, often creating multiple hammers falling in succession and hitting you if you dodge out of the pan and into the fire!

Fortunately, you can still predict their actions, and you have your partner. Make sure that you coordinate to be able to dodge the multiple hammers as they fall. The key to avoiding these is to be careful of the multiple hammers in succession. With this under your belt so you should be able to bypass these enemies and move on to the next step.

Wasp Wall

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The next type of wasp will probably throw you off a little bit initially because it doesn’t behave like the other wasps’ swarms. Instead, it tries to block your pass rather than directly attack you.

There are two types: the short walls and the big wall. The short walls you can just jump over to get by them. The recipe for getting rid of the big wall type of wasp doesn’t change from the hammer wasps, though. You and your partner just need to use this sap gun and rocket launcher and take down the wall with your combined effort. Now you should be able to move on to the next stage of the game.

Swirling Water Spout Wasps

These wasps do not attack you directly as the other swarms do. Instead, they use the environment as a method to get in your way. They appear after you have moved on to this chapter’s first River and rafting portion and can be quite tricky to deal with. This is because they cannot be dealt with the same as the other wasps.

Instead of firing directly on these wasps, you’ll have to use your tools and your partner to navigate around the water spouts that they create. If you do not successfully move out of the way, then your raft will get sucked into the spout, and then you will both fly off the lid. Swim back to the lid if this happens and try again. So once again here, timing and coordination with your partner is vital in avoiding these collisions.

Saw-Wielding Wasps

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The saw-wielding wasps are designed more as an obstacle than an adversary. You were supposed to avoid this type of wasp and get around them. Use your dashes to move out of the way of the wasps as they come at you. This type is one of the easier wasps to get through, as it just requires timing.


Larvae are an enemy type that do not technically count as a wasp swarm but can be just as problematic. They pop up for a few different levels, but the best way to do with them is to roll out of the way, depending on their trajectory. Larvae explode if they hit the ground, so they are best avoided.

Wasp Queen

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Congrats on reaching the final battle of this chapter! It probably took you a while to get here, but you shouldn’t let your guard down because of the wasp queen’s weapons! Some repeated swarms appear here, while others are new, so let’s go over them:

Hammer Swarms

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One of the first two types that Wasp Queen is going to front you with are the hammer swarms. Treat these just like all the others you’ve encountered up to this point, and you will be fine. They work the same way and simply your timing and ability to dodge.

Bar Swarms

The bar swarms work very similar to hammer swarms, except they go horizontally across the map rather than vertically down on top of you. In this case, like the smaller walls of wasps earlier, your best solution is to jump over them.

Mortar Wasps

Mortar wasps are what the Queen will throw at you once she starts to get desperate. These swarms crash into the ground and explode in a hexagon pattern. Use careful timing to dodge them so you don’t get knocked off the platform.

Scissor Wasps

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As the mortar wasps start becoming less and less effective, The Queen will start having them form scissors instead. These can’t simply dodged as they have to be outmaneuvered.